I've installed another door game on my little BBS:
Operation: Overkill II
What a blast! I wish I had this game back in 1993. I was searching for new games and stumbled across an article from Benj E. (meanwhile ars:technica) who was full of praise for this title.
There must have been a huuuuge userbase back then, throughout the 2000s, but as all good things it vanished.
(Reminder to myself: save all information on https://operationoverkill.com/ !!!1one)
Operation: Overkill II is a classic post-apocalyptic online RPG that emerged from the early days of BBS door games. Set in a wasteland ruled by the Overlord, it challenges players to explore deadly zones, gather gear, and battle mutants and rival survivors. Its gameplay blends turn-based combat, resource management, and exploration across a massive text-based world. Players can join factions, enhance their characters, and compete for dominance on shared BBS servers. Despite its age, the game remains a cult favorite for its depth, atmosphere, and nostalgic charm.
To reduce the game down to the key part: it's a reaction game (like Reactie for the KIM-1) - BUT pumped up to a survival rogue like with level ups, equippment, teamplay, building bases, 100s of maps etc.
To be honest: I'm flashed. It was so popular, some ppl worte a special terminal program for this game, and for you modern users: SYNCTERM ( the windows ANSI BBS telnet client) emulates the old OOIITERM ;) - with sound, faster menues and on and on
Pleeeeeaaaaaaaase, join our match on https://www.hackerforce.de
for all advanced users with telnet clients: telnet bbs.hackerforce.de:2323 or 2324

Porky and the Slaughterhouse
Young Porky trudged across the cracked earth of the Wastelands, the afternoon sun burning a copper glow across his battered goggles. He wasn’t much more than a kid, but the rifle slung across his back—and the quiet confidence in his step—told the world he’d survived long enough to stop being prey. That day, he was tracking a mutant pack that had raided a trading caravan, following their deep, clawed footprints into a half-collapsed industrial ruin. Inside, shadows shifted, and Porky steadied his breath, knowing the creatures were close. When the first mutant lunged, he moved faster than fear, firing a clean shot that echoed through the ruins—reminding the Wastelands that even the smallest wanderer could be its sharpest hunter. Porky had heard stories about the mutant they called Grave Digger, but nothing prepared him for the mountain of muscle and bone that crashed through the ruined storehouse wall. The creature’s jagged shovel-arm—half rusted metal, half living flesh—swung with enough force to split concrete, and Porky barely dove aside in time. The clash became a brutal dance of survival: sparks flew as Porky’s rifle glanced off the beast’s armored hide, and each of Grave Digger’s blows sent shockwaves through the floor. Cornered and running out of ammunition, Porky waited for the mutant’s next charge, then rolled beneath it, driving his last knife into the soft tissue under its ribs. Grave Digger howled, staggered, and finally collapsed in a thunderous heap, leaving Porky trembling, exhausted, and very much aware of how close death had come. Bleeding from a gash across his side and limping with every step, Porky pushed himself through the thinning dusk toward the faint lights of the camp. Each breath felt heavier than the last, and the weight of the day’s battles clung to him like the dust on his boots. As the wind whispered through the dead grass, he wondered why anyone kept fighting in a world that seemed determined to swallow them whole. Was survival itself enough of a purpose, or was there something more waiting beyond the ruins and the bloodshed? By the time he reached the gate, he still didn’t know the answer—only that, for now, he wasn’t ready to stop searching.


Kommentare